#include <gdcmDirectory.h>
will not take into account unix type hidden file recursive option will not look into UNIX type hidden directory (those starting with a '.')
Since python or C# provide there own equivalent implementation, in which case gdcm::Directory does not make much sense.
Definition at line 43 of file gdcmDirectory.h.
Public Types | |
typedef std::vector< FilenameType > | FilenamesType |
typedef std::string | FilenameType |
Public Member Functions | |
FilenamesType const & | GetDirectories () const |
Return the Directories traversed. | |
FilenamesType const & | GetFilenames () const |
Set/Get the file names within the directory. | |
FilenameType const & | GetToplevel () const |
Get the name of the toplevel directory. | |
unsigned int | Load (FilenameType const &name, bool recursive=false) |
void | Print (std::ostream &os=std::cout) const |
Print. | |
Protected Member Functions | |
unsigned int | Explore (FilenameType const &name, bool recursive) |
Return number of file found when 'recursive'ly exploring directory `name`. | |
Private Attributes | |
FilenamesType | Directories |
FilenamesType | Filenames |
List of file names. | |
FilenameType | Toplevel |
name of the toplevel directory to explore | |
Friends | |
std::ostream & | operator<< (std::ostream &_os, const Directory &d) |