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CompressLossyJPEG.cs

/*=========================================================================

  Program: GDCM (Grassroots DICOM). A DICOM library
  Module:  $URL$

  Copyright (c) 2006-2010 Mathieu Malaterre
  All rights reserved.
  See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/* 
 * Usage: 
 * $ export LD_LIBRARY_PATH=$HOME/Perso/gdcm/debug-gcc/bin
 * $ mono bin/CompressLossyJPEG.exe input.dcm output.dcm
 */

using System;
using gdcm;

00024 public class CompressLossyJPEG
{
  public static int Main(string[] args)
    {
    if( args.Length < 2 )
      {
      System.Console.WriteLine( " input.dcm output.dcm" );
      return 1;
      }
    string filename = args[0];
    string outfilename = args[1];

    ImageReader reader = new ImageReader();
    reader.SetFileName( filename );
    if( !reader.Read() )
      {
      System.Console.WriteLine( "Could not read: " + filename );
      return 1;
      }

    // The output of gdcm::Reader is a gdcm::File
    File file = reader.GetFile();

    // the dataset is the the set of element we are interested in:
    DataSet ds = file.GetDataSet();

    Image image = reader.GetImage();
    //image.Print( cout );

    ImageChangeTransferSyntax change = new ImageChangeTransferSyntax();
    TransferSyntax targetts =  new TransferSyntax( TransferSyntax.TSType.JPEGBaselineProcess1 );
    change.SetTransferSyntax( targetts );

    // Setup our JPEGCodec, warning it should be compatible with JPEGBaselineProcess1
    JPEGCodec jpegcodec = new JPEGCodec();
    if( !jpegcodec.CanCode( targetts ) )
      {
      System.Console.WriteLine( "Something went really wrong, JPEGCodec cannot handle JPEGBaselineProcess1" );
      return 1;
      }
    jpegcodec.SetLossless( false );
    jpegcodec.SetQuality( 50 ); // poor quality !
    change.SetUserCodec( jpegcodec ); // specify the codec to use to the ImageChangeTransferSyntax

    change.SetInput( image );
    bool b = change.Change();
    if( !b )
      {
      System.Console.WriteLine( "Could not change the Transfer Syntax" );
      return 1;
      }

    ImageWriter writer = new ImageWriter();
    writer.SetImage( change.GetOutput() );
    writer.SetFile( reader.GetFile() );
    writer.SetFileName( outfilename );
    if( !writer.Write() )
      {
      System.Console.WriteLine( "Could not write: " + outfilename );
      return 1;
      }

    return 0;
    }

}

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